Gale Wind
Skills & abilities
Full skill descriptions with upgrade changes by stage.
Basic
Attacks a single target with 2 consecutive strikes for 80% ATK damage. Has a 100% chance to inflict Internal InjuryWhen attacked, target takes Internal Injury DMG by 600% of Bengpu's ATK. The effect disappears after being triggered. on the target (When attacked, takes Internal Injury DMG by 155% of Gale Wind ATK, effect disappears once triggered).
Ultimate
Attacks targets in a cross-shaped area with 4 consecutive strikes and deals DMG by 50% ATK. In the first 2 rounds, 100% chance to StunCannot take actions. Only 4 characters on each team can be stunned at the same time. 2 random targets for 1 round(s) (Cannot take actions. There can be a max of 4 stunned characters on one team at the same time. Has a 50% chance to ignore immunity). Increases your Energy Gauge by -900.
Ultra-Ultimate
ATK damage multiplier50%65%
StunCannot take actions. Only 4 characters on each team can be stunned at the same time. target count23
Energy Gauge increase-900950
Passive
Grants 40% Non-Crit DMG Free (effective for all types of DMG, cannot co-exist with AgilityIncreases SPD up to 96% of Gale Wind’s SPD. If an ally’s SPD is greater than the percentage of Gale Wind’s SPD, then their SPD will not change.). After any character's action, launches [Follow-up] attack to enemy with the highest ATK (Enemy takes Damage by 80% of Basic Attack with special effect, 3 times per round). Permanently increases HP by (20).
Extreme Passive
Non-Crit DMG Free40%50%
Basic ATK damage multiplier80%100%
Trigger limit34
5★ Passive
Basic ATK damage multiplier100%120%
Trigger limit45


