Garou
Skills & abilities
Full skill descriptions with upgrade changes by stage.
Basic
Attacks a single target with 4 consecutive strikes for 30% ATK damage.
Ultimate
Attacks a single target with 5 consecutive strikes for 190% ATK damage. Crits can trigger EvolveImmediately cancels the target’s Unyielding and Ignore DMG statuses.. It can only be triggered once per attack.
Ultra-Ultimate
ATK damage multiplier190%240%
Can trigger EvolveImmediately cancels the target’s Unyielding and Ignore DMG statuses..
After triggering [Breakthrough], recovers HP by 50% Max.
HP.
Passive
Removes StunCannot take actions. Only 4 characters on each team can be stunned at the same time. on himself after any character's action. After an ally makes an action, use Ultimate Follow-up50% of the Ultimate skill’s DMG. The effect(s) are the same. on 1 random enemy that is under the Ignore DMG state, up to 2 times per round. Permanently increases HP by (20).
Extreme Passive
Follow-up DMG50%60%
5★ Passive
Follow-up DMG60%70%
Awaken
When battle begins, grants 2 Unyielding chances by 50% Max. HP. After the amount of own Unyielding skills is reduced, gain Specialized GuardNegates DMG received. This effect overwrites Extra HP effects. The total amount cannot exceed 15 times the original HP. equal to 800% ATK.
Awaken 2
After complete consumption of any ally's [Unyielding]/Specialized UnyieldingWhen any ally takes fatal damage, they enter [Specialized Unyielding]. Effect disappears after actions of any 5 characters. Recovers HP by 100% of Max. HP. Triggers twice per character every battle., grants Specialized GuardNegates DMG received. This effect overwrites Extra HP effects. The total amount cannot exceed 15 times the original HP. by 600% Garou’s ATK.
HP.
Up to 3 times in total.
Awaken 3
Fill up the Energy Gauge by 150 after his own action.
When battle begins, grants 2 Unyielding chances by 50% original Max.


