Hellish Blizzard
Skills & abilities
Full skill descriptions with upgrade changes by stage.
Basic
Deals 120% ATK damage to a single target.
Ultimate
Deals damage with 5 consecutive strikes to all targets for 160% ATK. 100% chance to inflict all enemies with Locked OnUnable to launch Follow-ups, Continuous Follow-ups, Joint Follow-ups, and Ultimate Follow-ups. Deal 100% Locked On DoT (Can Crit, Can't Be Evaded) before any character's action. that lasts for 2 round(s).
Ultra-Ultimate
ATK damage multiplier160%200%
Locked On DoT100%130%
Passive
Permanently increases own HP by points. Gain 60% Non-Crit DMG FreeEffective for all types of DMG. Cannot co-exist with [Agility].. Permanently increase your Locked On DoT by 60%.
Extreme Passive
Non-Crit DMG FreeEffective for all types of DMG. Cannot co-exist with [Agility].60%70%
Locked On DoT60%80%
5★ Passive
Non-Crit DMG FreeEffective for all types of DMG. Cannot co-exist with [Agility].70%80%
Locked On DoT80%100%
Awaken
After any enemy character triggers Locked OnUnable to launch Follow-ups, Continuous Follow-ups, Joint Follow-ups, and Ultimate Follow-ups. Deal 100% Locked On DoT (Can Crit, Can't Be Evaded) before any character's action., instantly trigger Chain ExplosionInstantly spread Locked On DoT (Can Crit, Can't be Evaded) to enemies around the target, dealing DMG equal to 80% of [Locked On's] DMG. [Chain Explosion]: Instantly spread Locked On DoT (Can Crit, Can't be Evaded) to all enemies, dealing DMG equal to 90% of [Locked On's] DMG..
Awaken 2
At the start of battle, there's a 100% chance to inflict all enemies with Locked OnUnable to launch Follow-ups, Continuous Follow-ups, Joint Follow-ups, and Ultimate Follow-ups. Deal 100% Locked On DoT (Can Crit, Can't Be Evaded) before any character's action. equal to 50% of ATK that lasts 1 round(s).
Chain ExplosionInstantly spread Locked On DoT (Can Crit, Can't be Evaded) to enemies around the target, dealing DMG equal to 80% of [Locked On's] DMG. [Chain Explosion]: Instantly spread Locked On DoT (Can Crit, Can't be Evaded) to all enemies, dealing DMG equal to 90% of [Locked On's] DMG.: Instantly spread Locked On DoT (Can Crit, Can't be Evaded) to all enemies, dealing DMG equal to 90% of Locked On'sUnable to launch Follow-ups, Continuous Follow-ups, Joint Follow-ups, and Ultimate Follow-ups. Deal 100% Locked On DoT (Can Crit, Can't Be Evaded) before any character's action. DMG.
Awaken 3
Gain 150 Energy Gauge after your action.


