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Metal Knight SSR+ character avatar
SSR+ rarity

Metal Knight

Skills & abilities

Full skill descriptions with upgrade changes by stage.

Basic

Basic

Deals damage to a single target with 4 consecutive strikes for 30% ATK.

Ultimate

Ultimate

Deals damage to all enemies with 5 consecutive strikes for 300% ATK. When attacking more than 3 targets, each additional enemy increases damage by 20% ATK. During the first 5 rounds, has a 100% chance to Specialized StunCannot take action and permanently reduces ATK by 30%. Only 4 characters on each team can be stunned at the same time. the main target and same column enemies for 1 round(s).

Ultra-Ultimate

ATK damage multiplier300%450%

ATK increase20%30%

During the first 5 rounds, has a 100% chance to Specialized StunCannot take action and permanently reduces ATK by 30%. Only 4 characters on each team can be stunned at the same time. the main target and surrounding enemies for 1 round(s).

Passive

Passive

When the battle begins, grants self and surrounding allies Immunity to [Corrode/Specialized Corrode] effects for 5 round(s). Permanently increases own HP by points.

Extreme Passive

When the battle begins, grants self and surrounding allies Permanent Immunity to [Corrode/Specialized Corrode] effects.

5★ Passive

When the battle begins, grants all allies Permanent Immunity to [Corrode/Specialized Corrode] effects.

Awaken

Awaken 1 Passive

When battle begins, permanently increase own Instant DMG EvasionDirect DMG, Ex. DMG, Charge DMG, and Berserk DMG only deal 1 point of DMG. by 45%. Additionally, nullifies all enemies Joint Follow-upsSelf and allies in the same column activate Ultimate skills. for the remainder of the battle.

Awaken 2

Instant DMG EvasionDirect DMG, Ex. DMG, Charge DMG, and Berserk DMG only deal 1 point of DMG.45%60%

After any Character takes an action, for each enemy inflicted with Specialized StunCannot take action and permanently reduces ATK by 30%. Only 4 characters on each team can be stunned at the same time. all allies receive Specialized GuardNegates DMG received. This effect overwrites Extra HP effects. The total amount cannot exceed 15 times the original HP. for 100% of Metal Knight’s ATK, 3 times each round.

Specialized GuardNegates DMG received. This effect overwrites Extra HP effects. The total amount cannot exceed 15 times the original HP.: Negates DMG received.

This effect overwrites Extra HP effects.

The total amount cannot exceed 15 times the original HP.

Awaken 3

Fills up the Energy Gauge by 150 points after taking an action.