Suiryu
Skills & abilities
Full skill descriptions with upgrade changes by stage.
Basic
Deals damage to a single target with 2 consecutive strikes for 60% ATK. Has a 100% chance to inflict the affected target with Internal InjuryWhen attacked, target takes Internal Injury DMG by 600% of Suiryu's ATK. The effect disappears after being triggered..
Ultimate
Deals damage to a row of enemies with 5 consecutive strikes for 80% ATK, and can trigger EvolveImmediately cancel the target’s Unyielding and Ignore DMG statuses. Each attack can only trigger once only. [Evolve]: Immediately cancel the target’s Unyielding and Ignore DMG statuses. No Evolve limit.. Has a 75% chance to inflict the main target and 3 random enemies with Internal InjuryWhen attacked, target takes Internal Injury DMG by 600% of Suiryu's ATK. The effect disappears after being triggered.. Self gain Specialized GuardNegates DMG received. This effect overwrites Extra HP effects. The total amount cannot exceed 15 times the original HP. equal to 400% ATK.
Ultra-Ultimate
ATK damage multiplier80%120%
Chance to inflict Internal InjuryWhen attacked, target takes Internal Injury DMG by 600% of Suiryu's ATK. The effect disappears after being triggered.75%90%
Specialized GuardNegates DMG received. This effect overwrites Extra HP effects. The total amount cannot exceed 15 times the original HP. amount based on ATK400%600%
Internal Injury DMG multiplier600%750%
No Evolve limit.
Passive
Permanently gain 50% Injury DMG BoostIncreases [Injury], [Internal Injury], and [Charge] effects generated by the character.. Gain 50% Non-Crit DMG FreeEffective for all types of DMG. Cannot co-exist with [Agility]. for 4 round(s). After taking fatal damage for the first time, Resurrect with 50% of Max HP. Permanently increases own HP by points.
Extreme Passive
Injury DMG BoostIncreases [Injury], [Internal Injury], and [Charge] effects generated by the character.50%65%
Grants self and allies in the same column 50% Non-Crit DMG FreeEffective for all types of DMG. Cannot co-exist with [Agility]. for 4 round(s).
After taking fatal damage, Resurrect with 50% of Max HP (Up to 2 times).
5★ Passive
Injury DMG BoostIncreases [Injury], [Internal Injury], and [Charge] effects generated by the character.65%80%
Non-Crit DMG FreeEffective for all types of DMG. Cannot co-exist with [Agility].50%60%
Max HP increase50%80%
Awaken
After taking an Ultimate skill action, Continuous Follow-up IUltimate skill deals 100% DMG and effect. When there are less than 2 enemies, you can continuously attack the remaining enemies. on 2 random enemies inflicted with Internal InjuryWhen attacked, target takes Internal Injury DMG by 600% of Suiryu's ATK. The effect disappears after being triggered.. Self is permanently immune to [Adhesion/Disabled] effects.
Awaken 2
Follow-up count23
After recovering from an Unyielding state, Continuous Follow-up IIUltimate skill deals 100% DMG and effect. When there are less than 2 enemies, you can continuously attack the remaining enemies. on 2 random enemies.
Target count23
Continuous Follow-up IIUltimate skill deals 100% DMG and effect. When there are less than 2 enemies, you can continuously attack the remaining enemies.: Ultimate skill deals 80% DMG and 100% effect.
When there are less than 2 enemies, you can continuously attack the remaining enemies.
Awaken 3
Fills up the Energy Gauge by 150 points after taking an action.


