OPMTS Version Patch Notes

Huge patch notes this round so I figured I should do up a post!

Changes:

  • New Content
    • Ultra Ultimate Emblem Skill is now available.
      • Includes [Ultra Ultimate Emblem Skill Training] and [Gem Upgrades]
    • Ultra Ultimate Emblem Skill Training
      • Activate Ultra Ultimate Emblem Skill: [Ultimate – Undying Shield], [Ultimate – Sharp Blade], and [Ultimate – Eternal Heart].
      • After activating the Normal Emblem Skill, you can advance to the corresponding Ultra Ultimate Emblem Skill. The Ultra Ultimate Emblem Skill is enhanced on the basis of the original Emblem Skill, and can be inlaid with various Gems with super combat mechanisms.
      • When an Ultra Ultimate Emblem Skill is advanced, it inherits the enhanced effect level of the Normal Emblem Skill. After being advanced, the Ultra Ultimate Emblem Skills will replace the Normal Emblem Skills.
      • Ultra Ultimate Emblem Skills are advanced and ascended by consuming the item Ultimate – Emblem Skill. After ascension, their attributes can be increased.
      • Ultra Ultimate Emblem Skills can be dismantled into Emblem Coins in the bag and exchanged for items at the Supply Depot.
    • Gem Upgrades
      • Gems belong to wearable gear and are divided into General Gems and Ultra Ultimate Emblem Skill Exclusive Gems. Normal Gems can be inlaid under all Emblem Skills. Exclusive Gems must be used with Emblem Skills to take effect. They can only be inlaid under fixed Emblem Skills.
      • Different types of Ultra Ultimate Emblem Skills can be inlaid with varying numbers of Gems. Each type of Gem can only be inlaid once on all Emblem Pages.
      • Gem upgrades consume 0-star Gems. After ascending, you can improve its attributes. – Gems can be dismantled into Emblem Coins and exchanged for items at the Supply Depot.
  • Optimization Adjustments
    • Conqueror Challenge Epic difficulty weekly stage progress can be inherited (last week’s challenge progress reaches stage 5).
    • Talent Sigil Added “”Combine to Highest Level”” function in for Quick-combine.
    • Adjusted challenge attempts for [Honor Battle] and [Crescent Tower].
    • Honor Battle Challenge Period: 70 challenge attempts are issued every Monday at 5:00. Valid for use within the week.
    • Crescent Tower] 120 keys are issued at 5:00 on day 1 of each challenge cycle. Valid for use within the current month.
    • Emblem Lifetime Card Daily rewards now include “Mirage Crystals”.
    • Extreme Training Adjusted levels for Awakening Fragment drops to Lv. 55.
    • Training Center Added 6 new member slots.
    • Resist Invasion Shortened the numbers of days to unlock Bosses.
    • Endless Battle Zone Continuous Battle feature is now available.
    • Home Request After reaching Lv. 70, “Research Request” and “Resource Request” can be quickly deployed through the Request interface.
    • Saitama Investigation At level 60, 10X Investigation is replaced with 30X Investigation.
    • Home Laboratory Added 2 new infrastructure slots (unlocked at Lv. 87 and 88).
    • Level Pack Added a Lv. 130 Level Pack.
    • Tournament Added a “”Quick-claim”” feature for victory rewards.
    • World Disaster Adjusted Boss to be undefeatable. Reduce a Boss’ HP to 5% within the challenge time to succeed, and all eligible players will receive rewards.
    • Apex Clash Added a “Quick Mode”.
    • Personal File Added Emblem displays.
    • Optimized rewards for Unnatural Disaster, Endless Battle Zone, Club Competition, and Whack-A-Mole.

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