UR gyoro


UR Gyoro (Esper/Monster) [Dragon]

Basic: N.A
Ultimate: (Free) Restores 100% of Gyoro’s ATK to all allies, and has a 100% chance to apply [Lock] to all enemies for 2 turns.
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[Lock]: Unable to launch Follow-up, Continuous Follow-up, Linked Follow-up and Special Follow-up. Before any character takes action, it will cause 150% of the ATK to lock and cause continuous damage (can be critical, cannot be dodged).

Passive: Gain 60% Non-CRIT DMG immunity at the start of the battle, and has a 100% chance to [Lock] all enemies for 1 full turn, adding 150% attack damage.
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[Non-Crit DMG Reduction]: Damage reduction includes all types of non-critical damage. Only one of this effect and [Agility] is effective.

Awakened Passive: CORE
Basic: (Duelist 1x, Grappler 1x, Esper 1x)
Gain 3 energy points per round.
Makes your [Non-CRIT DMG reduction] and Specialized Dodge effective against [True DMG]. Increases the damage reduction effect of [Specialized Health] by 2 times.

Advanced: (Duelist 1x, Grappler 1x, Esper 1x, Hi-Tech 1x)
Upon entering the battle, all allies gain the [Specialized Health] effect. For every 70% of the original health limit consumed, [Specialized Health] applies 1000% attack power to a random enemy target. Lasts 2 turns.
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[Specialized Health]: Gain 250% of your original health limit in [Specialized Health], with a maximum cumulative gain of 700% of your original health limit in [Specialized Health].
[Specialized Health]: Reduces all types of damage received by 30%.
[Extreme Force Field]: Causes damage before action, can be critical, can be stacked, ignores 45% specialized dodge and non-critical DMG reduction.


Ultra-Ultimate:
Restore to allies 100% > 150%
5-hits to AOE with 600% ATK

Extreme Passive:
Gain NCDF 60% > 70%

5P Passive:
Gain NCDF 70% > 80%

Awakened 2:
For the first 5 rounds, apply [Limited Energy Deduction] to the enemy at the start of each round.
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[Limited Energy Deduction]: Deducts 4 energy points, can only be deducted once per round, and after a successful deduction, the enemy cannot be [Panic/Specialized Panic] again in the same round. After a successful deduction, the enemy’s total damage increase is reduced by 25%, lasting 1 round.



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