UR Garou (Grappler/Martial Artist) [Martial Artist]
Basic: Deals 40% Max HP to a single target
Ultimate: Deals damage with 5 consecutive strikes to all targets for 130% Max HP of Direct DMG, every strike can trigger [Specialized Breakthrough] once, every strike adds 100% Max HP of [True DMG}. Increase own [True DMG Boost] by 20%, lasts for 2 rounds.
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[Specialized Breakthrough]: Instantly cancels the target’s [DMG Ignoration].
[True DMG]: Not affected by DMG Rate and DMG Free, deal direct DMG without [DMG Sharing] or [Instant DMG Evasion]
Passive:Â Gain 60% [Instant DMG Evasion] at the start of the battle. Immune to [Deterrence], [Stun], [Specialized Stun]. Increase own Block Rate by 25%.
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[Instant DMG Evasion]: Reduce Direct/Extra/Charge/Berserk DMG to 1 DMG
Awakened Passive: When battle begins, gain [No Crit No Death], lasts for 6 rounds. Permanently gain 100% Crit Res Rate. After triggering [Block], reflect 200% Max HP of [True DMG] to the attacker.
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[No Crit No Death]: For the duration, retains 70% of HP and remain [Undefeated] from fatal Non-Crit hits, and resists fatal Crit hits up to 6 times. (Only sees the first strike for Crit hit)
Awakened Passive:
Ultra-Ultimate:
DMG 130% > 170%
True DMG (max HP) 100% > 140%
True DMG Boost 20% > 35%
Extreme Passive:
Instant DMG Evasion 60% > 70%
Increase own Block Rate 25% > 30%
5P Passive:
Instant DMG Evasion 70% > 80%
Increase own Block Rate 30% > 35%
Awakened 2:
True DMG (max HP) 200% > 300%
HP retain 70% > 100%
Resist Fatal Crit HIts 6x > 9x
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