UR MB (Duelist/Hero) [Class S1]

Basic: Attacks a single target with 3 consecutive strikes for 135% ATK damage.
Ultimate: Increase Crit hit damage by 30% for 1 round, dealing 105% of the Max HP direct damage to column target in 3 consecutive strikes, and additional specialized extra damage of 120% of original Max HP (extra Crit hit damage is available). The Aura increases by 20% to specialized extra damage.

Passive: Permanently gains 60% Non-CRIT dmg immunity (damage reduction includes all types of damage, cannot co-exist with Agility). Increases 1500 energy points before taking action.

Awaken Passive: At the beginning of the round, 200% of Metal Bat’s Max HP and 80% of Max HP of allies in the same row is recovered, lasts up to 4 rounds. Before any character takes action, the life armor he possess will be permanently increased by [Aura] (1 layer of armor equals to 1 layer of aura, up to 4 layers, calculated based on the highest number of layers of own armor). Own Crit hit rate is permanently increased by 50% and the Crit hit rate of allies is permanently increased by 30%.

Crit hit damage 30% > 50%
Max HP dmg 105% > 135%
S.Extra dmg 120% > 140%
Aura increase 20% > 25%

Extreme Passive:
Non-CRIT dmg 60% > 65%
Energy points increase 1500 > 2000

5P Passive:
Non-CRIT dmg 65% > 70%
Energy points increase 2000 > 2500

Awakened 2:
Max HP Recovered 200% > 250%
Max HP Recovered (allies) 80% > 120%
Aura max layers 4 > 6
Crit hit rate 50% > 70%
Crit hit rate (allies) 30% > 50%

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