TLDR
F2P: Skip
P2W: Skip (Get if you need for figurine and live clash if you missed it previously for some reason)
RATING
Mode | Rating |
PVP | B |
PVE | B |
METAL KNIGHT’S KIT
Role: AoE DPS, Weaken/Burn
Type: Hi-Tech / Hero
Meta Duration: Short, Going out of meta
ABILITIES
Basic: Deals 120% ATK dmg to a single target, with a 100% chance of afflicting the target with Burn for 2 rounds (50% ATK as DoT).
Ultimate: Attacks all enemies with 5 consecutive strikes for 100% ATK dmg, has a 50% chance to inflict Injury to all enemies for 2 rounds (when attacked, grants 50% ATK extra dmg) with a 100% chance to make the main target Burn for 2 rounds (50% ATK as Dot).
Passive: Every Injured enemy will increase your team’s ATK by 10%, stacks up to 3 times. And makes Burn enemies Weakened for 1 round (ATK is decreased by 10%).
Ultra-Ultimate:
Dmg 100% > 120%
Injury extra dmg 50% > 65%
Burn extra dmg 50% > 100%
Extreme-Passive:
Stacks 3x > 4x
Burn ATK decrease 10% > 20%
GEAR
Suggested gear:
Formal – ATK/ATK%/SPD/Hit
SO WHY METAL KNIGHT?
It’s actually a very easy skip if you don’t have him.
Pros:
Not a lot of Hi-Tech units in the game, so you’ll have plenty of resources to level him.
His passive is similar to Groribas, increasing your team’s atk up to 30% max when enemies are injured, as well as weakening them. All in all a very good debuff especially for live clash.
Fastest base SPD of 100 in the game so far (for released units) if I’m not wrong (except for Mumen and his bicycle), so still slightly useful for live clash and zombieman meta when you put your fastest spd rune on him. However, there are better units that can and will replace him soon, like Garou, Gouketsu etc.
Looks cool lol.
Cons:
Going out of meta soon; there are much better units out there that will overshadow him.
Not worth the omni shards to level him, and you should have better units to put for Extreme Challenge (ZBM, Garou etc)
Needs to go first for maximum benefit due to his passive, hence expensive investment of SPD gears. This is assuming you’re using MK to proc the injuries. If you’re using someone else like TT to injure, then it’s fine if MK goes slower and TT goes first.
WHAT ABOUT HIS KEEPSAKE?
Nope. SKIP.
TIPS:
If you manage to draw in less than 50 draws, it’s advisable to stop and save up for the next LSSR.
If you draw between 50 and 150, then it’s up to you whether you want to max draw for duplicate shards.
If you draw at around 150, then you should continue and max draw for shards since you’re already so near 180.
DID YOU KNOW…
That Metal Knight is just one of the many remote robots that Dr. Bofoi controls. He is confirmed to have at least 100 robots, which consists of various types such as Battle Robots, Reconnaissance Robots, Construction Robots and more.
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